Design graphics and games using artificial intelligence, 3D modelling and animation in our Games Development Studio – and create a portfolio of work to help launch your career. After spending a foundation year working on your general computer and study skills, you’ll move onto our BSc (Hons) course.
Forget the stereotypes – gaming isn’t just for teenage boys. Half of all gamers are female, and the average age is 31*. This means the industry is huge, and a variety of exciting jobs await you.
If you don’t have the qualifications you need for our three-year degree, this is exactly the same course but with the addition of a foundation year to get you up to speed.
Everything you design will build into a valuable portfolio to show employers when you graduate. You could even do a year’s work placement for extra practical experience and a head start in industry.
Here at Anglia Ruskin, you’ll study the theory and practical aspects of gaming and gain experience in the whole development process, from initial concepts to programming, testing and publication. You’ll use our Games Development Studio, which simulates a commercial working studio and features up-to-date hardware and software. We have GameMaker, 3DGameStudio, Unreal Tournament 3 Editor, Adobe Flash and Action Script, Java and C++, Microsoft XNA Game Studio, Visual C# Express, Microsoft Visual Studio, Photoshop, GIMP, 3ds Max, Blender, Fusion, Audacity, Second Life and Unity3D.
Eighteen per cent of the UK games industry is based in Cambridge**, so you’ll be surrounded by studios large and small. Many famous developers are based locally, including Sony, Frontier, Jagex, Inertia Game Studios, Eidolon Studios and PTM Games. Our department is also a member of TIGA, the association for games developers in the UK.
We host the annual Brains Eden Gaming Festival, when students from across Britain and Europe compete in teams to build games.
** ITN News
It can take three years to create a game, all the way from initial concept to the finished product, and one game can involve up to 200 professionals working as a team.
As a game developer, you could design the visual styling as well as how it plays. You could be involved with animating characters and objects, creating audio, programming, testing and producing.
Besides working in the leisure/entertainment sector, you could use your skills to develop ‘serious’ games. These are used in rehabilitation, education and training, defence, science, health, city planning and engineering.
You could also go into a career in marketing, teaching or general technology.
Throughout the course, we’ll use a range of assessment methods to help you and your tutors measure your progress. You’ll demonstrate your learning though the games you produce, but there will also be a mix of exams, personal learning plans and projects.
The Faculty of Science & Technology is one of the largest of five faculties at Anglia Ruskin University. Whether you choose to study with us full- or part-time, on campus or at a distance, there’s an option whatever your level – from a foundation degree, to a BSc, MSc, PhD or professional doctorate.
Whichever course you pick, you’ll gain the theory and practical skills needed to progress with confidence. Join us and you could find yourself learning in the very latest laboratories or on field trips or work placements with well-known and respected companies. You may even have the opportunity to study abroad.
Everything we do in the faculty has a singular purpose: to provide a world-class environment to create, share and advance knowledge in science and technology fields. This is key to all of our futures.
You can pay your fees in the following ways.
Most English undergraduates take out a tuition fee loan with Student Finance England. The fees are then paid directly to us. The amount you repay each month is linked to your salary and repayments start in April after you graduate.
If you choose not to take out a loan you can pay your fees directly to us. There are two ways to do this: either pay in full, or through a three- or six-month instalment plan starting at registration.
We offer most new undergraduate students funding to support their studies and university life. There’s also finance available for specific groups of students.
Grants and scholarships are available for:
Important additional notes
Our published entry requirements are a guide only and our decision will be based on your overall suitability for the course as well as whether you meet the minimum entry requirements. Other equivalent qualifications may be accepted for entry to this course, please email firstname.lastname@example.org for further information.
All tariff points must come from A levels. Points from AS levels cannot be counted towards the total tariff points required for entry to this course.
Full-time, sandwich-thick undergraduate (3 years, 4 years with placement)
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