Develop art skills relevant to the fast-moving computer games industry on modules designed with the help of key professionals. Learn how you can make an impact in games creation using visual research, creative experimentation and technical development, by working with programmers, audio technicians and musicians.
Our BA (Hons) Computer Games Art degree will equip you with 3D computer games skills in modelling, texturing and animation, enabling you to create characters, environments and special effects.
You’ll learn how to plan your designs using concept art and bring them to life using animation and interactive games software such as Unity 3D. You’ll also be given access to the latest technologies, supported by a dedicated Computer Graphics Technical Officer.
According to Microsoft, "65% of today’s students will be doing jobs that don’t even exist yet". Our flexible modules will allow you to explore different aspects of the digital arts as well as specialise in your chosen area, helping you future-proof your career.
Thanks to our close links with other Cambridge School of Art courses, you’ll also have the chance to work with illustrators, animators, graphic designers and film students, preparing you for future collaborations and employment in creative industries outside of gaming.
With help from industry-based lecturers as well as our own teaching staff, you'll be shown the most up-to-date practices for artists working in computer games. We have links with many local games companies including Ninja Theory, Jagex and Frontier. We're also partners with the Global Science & Technology Forum, giving you access to cutting-edge research materials.
Course Leader: Baris Isikguner
The Guardian University Guide 2018
The skills and knowledge you’ll learn on our Computer Games Art course will not only help you get a career in the gaming industry, but are also in demand across other sectors including film and television production, marketing, advertising, web design, production and broadcast media.
The management skills you’ll pick up can be transferred to project management roles in many different industries.
Our industry partners not only provide expert speakers for the course – they also get involved with our annual festival Brains Eden, co-organised by local gaming network Games Eden. This four-day event includes:
This course is based in Cambridge, where 18% of the UK gaming industry is based (source: nesta.org.uk).
You’ll show your progress through a combination of written and practical work.
Cambridge School of Art has been inspiring creativity since 1858 when it was opened by John Ruskin.
Engaging with current debates surrounding contemporary practice and with the state-of-the-art facilities, Cambridge School of Art houses light, bright studios, industry-standard film and photographic facilities, and 150-year-old printing presses alongside dedicated Apple Mac suites. Our digital art gallery, the Ruskin Gallery, exhibits both traditional shows and multimedia presentations, from national and international touring exhibitions and our own students.
We are the only university in Cambridge offering art and design courses at higher education level. A tight-knit community of artists, academics and over 900 students, we collaborate across our University, the creative industries, and other sectors. Cambridge is a centre for employment in the creative industries and there are rich opportunities for collaboration with the city’s entertainment, technological, scientific, arts and heritage industries.
Our graduates have a history of winning national and international awards and an excellent employment record. They include Pink Floyd's Syd Barrett and Dave Gilmour, Spitting Image creators Peter Fluck and Roger Law, and illustrator Ronald Searle, the creator of St Trinian's.
We’re part of the Faculty of Arts, Law and Social Sciences, a hub of creative and cultural innovation whose groundbreaking research has real social impact.
Your course will have a new home in Compass House, which will extend our campus along East Road. You’ll have the latest technology at your fingertips and be able to collaborate with other students on innovative projects to hone your skills.
Your learning will take place on a dedicated suite of high-end PCs with graphics tablets, all running top of the range 3D modelling, animation and compositing software such as Maya, Motion Builder, 3DS Max, After Effects, Mudbox, ZBrush, and Unity 3D.
You’ll also have access to our motion capture equipment and an arsenal of HD cameras and Digital SLRs (for HDRI capture). All your work will be supported by our dedicated Computer Graphics Technical Officer.
For more information about tuition fees, including the UK Government's commitment to EU students, please see our UK/EU funding pages
Estimated cost of materials across the three years is £500
Most English undergraduates take out a tuition fee loan with Student Finance England. The fees are then paid directly to us. The amount you repay each month is linked to your salary and repayments start in April after you graduate.
If you choose not to take out a loan you can pay your fees directly to us. There are two ways to do this: either pay in full, or through a three- or six-month instalment plan starting at registration.
You must pay your fees up-front, in full or in instalments. You will also be asked for a deposit or sponsorship letter for undergraduate courses. Details will be in your offer letter.Paying your fees
Most new undergraduate students can apply for government funding to support their studies and university life. This includes Tuition Fee Loans and Maintenance Loans. There are additional grants available for specific groups of students, such as those with disabilities or dependants.
We also offer a fantastic range of ARU scholarships, which provide extra financial support while you’re at university. Find out more about eligibility and how to apply.
You will be required to attend an interview of around 20 minutes, during which you will evidence your discussion with a portfolio or, if you are resident outside of the UK, an e-portfolio.
For more information on how to prepare and submit your portfolio please visit our portfolios and interviews page, or go straight to the detailed guidance for BA (Hons) Computer Games Art portfolios
Important additional notes
Our published entry requirements are a guide only and our decision will be based on your overall suitability for the course as well as whether you meet the minimum entry requirements. Other equivalent qualifications may be accepted for entry to this course, please email email@example.com for further information.
All tariff points must come from A levels. Points from AS levels cannot be counted towards the total tariff points required for entry to this course.
We welcome applications from international and EU students, and accept a range of international qualifications.
If English is not your first language, you'll need to make sure you meet our English language requirements for undergraduate courses.
If you don't meet our English language requirements, we offer a range of courses which could help you achieve the level required for entry onto a degree course.
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