7 March 2018, 17:00 - 18:30
Since the creation of the first “proper” video games back in the 70’s the games industry has grown to a £100 billion industry. The industry has had a significant impact to our everyday lives – without us even noticing the change happening. Ultimately, the aim is to use the power of games to increase the chances of positive behavioural changes in individuals and in society at large.
Our free lecture explores the different aspects of gaming and its future, and the use of games in contexts outside of entertainment.
No booking is required for this event.