Faculty:Faculty of Science & Technology
Department:Computing and Technology
Areas of Expertise: Computing and technology
Ahmed’s research focuses mainly on the development of tools and techniques that can help to achieve a more effective and user-friendly ‘Smart’ living experience.
Ahmed’s areas of expertise include the use of novel techniques and methodologies for effective implementation of ‘Smart Living’. This includes a range of techniques – such as multi-agent systems, big data mining, virtual environments, agent-based modelling, and game engines technology – and focuses mainly on the areas of architecture and built environment (smart homes), urban design and planning (smart cities), and education (serious games).
Ahmed's research also involves assessing the usability of tools (using the measures of efficiency, effectiveness, and satisfaction), as well as their inclusivity, where the largest number of potential users are included, regardless of aspects like age, gender, and disability/impairment.
Sarhan, A. and Rutherford, P., 2014. Integrating Sustainability in the Architectural Design Education Process - Taxonomy of Challenges and Guidelines. Thompson, Emine Mine (Ed.). Fusion - Proceedings of the 32nd eCAADe Conference - September 2014, 1, pp.323-332.
Sarhan, A., 2012. Utilising Games Technology for Environmental Design Education. PhD thesis, University of Nottingham.
Sarhan A. and Rutherford, P., 2011. Environmental Design eTutor: Utilizing Games Technology for Environmental Design Education. Computation: The New Realm of Architectural Design, 27th eCAADe Conference Proceedings, Istanbul, Turkey, 16-19 September 2009.
Goodman-Deane, J., Waller, S., Sarhan, A., Caldwell, N. and Clarkson P.J., 2011. Simulation software: Providing insight into the effects of vision and hearing impairments. In: Proceedings of Include11, Helen Hamlyn Centre, London.
Sarhan, A., and Rutherford, P., 2009. Embodied Game Agents in Environmental Design Education. Computation: The New Realm of Architectural Design, 27th eCAADe Conference Proceedings, Istanbul, Turkey, 16-19 September 2009.
Sarhan, A. and Rutherford, P., 2009. EDVis-game: Utilizing game engine's reporting agents for environmental design Education and visualisation. Proceedings of the 5th International of the Arab Society for Computer Aided Architectural Design, ASCAAD 2009, Manama, Bahrain.
Deane J., Langdon P., Clarkson J. and Sarhan A., 2008. Equipping designers by simulating the effects of visual and hearing impairments. Proceedings of the 9th International ACM SIGACCESS Conference on Computers and Accessibility, ASSETS 2008, Tempe, Arizona, USA, 15-17 October 2008.