More and more, art and technology are going hand in hand. So when Chicago artist Eduardo Kac wanted digital research and design expertise to develop his ‘Lagoglyph Sound System,' he came to us. We helped him create a unique interactive painting, using conductive ink and innovative electronics hardware from ARM. The viewer is invited to touch the artwork, which generates conductive electronic signals that trigger vocalisations from world-renowned choir, Mediaeval Baebes. This is achieved through loudspeakers hidden in the picture frame and essentially enables the picture to sing to the viewer as it is caressed.
Funded by the Visualise Public Art Programme.
CoDE's Dr Mariana Lopez is conducting research on the design of an alternative to audio description for visually impaired film and television audiences, called audio film.
An audio film is a format of sonic art that eliminates the need for visual elements and a describer, by providing information through sound, sound processing and spatialisation. Sound effects are used both to represent actions and as soundmarks to help the listeners identify the different spaces in the narrative. Artificial reverberation is employed to provide each space with a characteristic sound and surround sound is used to suggest the layout of the spaces as well as indicate the movement of the characters.
An interactive workshop concerning human computer interaction in health and music
The Touching Sound project is concerned with developing digital technology systems to enhance mediated interaction in a cultural context. Initially this project has developed new musical instruments for use in Music Therapy applications, allowing a therapist to engage on a heightened level with a patient, such as an autistic child.
The digital instrument, known as a Generic Interface for Socio-Musical Orientation (GISMO) allows new therapeutic opportunities which are not provided by conventional instruments. Furthermore the recording of user data and the opportunity for remote therapy sessions bring major benefits.
The aim of the workshop is to inform and discuss these fundamental ideas, as well as related theories and innovative applications in music instrumentation, gestural and movement interaction, multisensory engagement and entrainment and synchronisation, rhythm and prosody, emotion and responsivity. The workshop's results will contribute to a conclusive framework for the funding bid to the NIHR Research for Innovation, Speculation and Creativity (RISC) Programme.
The collaboration team includes Helen Odell-Miller (Anglia Ruskin Music and Health Research Group), Richard Hoadley (CoDE/DPL/MPA), Satinder Gill (Centre for Music and Science), Cecily Morrison (Cambridge University Engineering Department), Ian Cross (West Road Centre for Music and Science) and Phil Barnard (MRC Cognition and Brain Sciences Unit), Gill Westland (Cambridge Body Psychotherapy Centre) and Bonnie Kemske (tactile artist).
Calex Electronics produces high quality temperature sensors for use in industrial ovens and furnaces. They identified a novel opportunity to improve customer experience by including a touch-screen interface on one of their best-selling products. With our help this was achieved in just three months.
This has not only brought the company more market opportunities and sales streams, it has provided them with high-level software libraries, enabling them to quickly respond to changing market demands.
This project was funded by the European Regional Development Fund’s Low-Carbon KEEP Programme