22 November 2016, 12:00 - 13:00
Nina Kramer graduated as a product designer from the Design Academy in Eindhoven, the Netherlands. Subsequently, she did a Masters in video, performance and installation art at the Jan van Eyck Academy in Maastricht.
After years of working in the field of media and communication (e.g. as video-editor for the Dutch Broadcast Company NOB editing for the National News) and working for her own company Nina Kramer Communicatie as consultant, she started working as a lecturer and student coach for Avans Hogeschool, Communications & Multimedia Design (CMD) in 2005. One of her main courses to start with was storytelling, over the years evolved towards Story Design, covering a large area from constructing stories to interactive and transmedia storytelling.
Recently she published her novel Purplewood Hill, (begun in 2014), and created an exhibition called Animals, consisting of photography, prints-illustration, VR and an interactive story installation (the last two in collaboration with CMD students).
This lecture will focus on the process of creative writing and story design, side-stepping to interactive story and story design in relation to gaming. Nina will demonstrate how she worked on her novel Purplewood Hill, a story set somewhere in Britain and following the events of multiple characters. She will also talk about inspiration and useful tools in the process, and about the adaption of the book to an interactive story installation.